Books on the Culture of Computing
| The First $20 Millions is always the Hardest | Bronson, P. |
| Microserfs | Coupland, D. |
| The Last Best Thing | Dillon, P. |
| Accidental Empires | Cringely, R. |
| Cyberpunk: Outlaws and Hackers on the Computer Frontier | Hafner, Katie and Markoff, John. |
| Hackers | Levy, S. |
| Approaching Zero | Mungo, O. and Clough, B. |
| The Cuckoo's Egg | Stoll, Cliff |
| Weaving the Web | Berners-Lee, Tim | The New New Thing | Lewis, Michael |
| The Media Lab: Inventing the Future at MIT | Brand, Stewart |
| Godel, Escher, Bach: An Internal Golden Braid | Hofstadter, D. |
| Aaron's Code: Meta-art, Artificial Intelligence, and the Work of Harold Cohen | McCorduck, Pamela |
| In our Own Image: The Coming Revolution in Photography | Ritchin, F. |
| Computing Across America | Roberts, Steve E. |
| CyberReader | Vitanza, Victor |
| Release 2.0 | Dyson, Esther | On Peopleware | Constantine, E. |
| The Existential Pleasures of Engineering | Florman, S. |
| Pleasure, Power and Technology | Hacker, Sally |
| Interface Culture | Johnson, S. | The Soul of a New Machine | Kidder, Tracy |
| Gates: How Microsoft Mogul Reinvented an Industry... | Manes, S. and Andrews, P. |
| Being Digital | Negroponte, N. |
| The Virtual Community: Homesteading on the Electronic Frontier | Rheingold, H. |
| Silicon Snake Oil | Stoll, Cliff |
| Life on the Screen | Turkle, Sherry |
| The Second Self: Computers and the Human Spirit | Turkle, Sherry |
| Close to the Machine: Technophilia and its Discontents | Ullman, Ellen | Computer Power and Human Reason | Weizenbaum, J. |
| In the Age of the Smart Machine: The Future of Work and Power | Zuboff, S. |
| The Mythical Man-Month: Essays on Software Engineering | Brooks, F. |
| Programmers at Work: Interviews with 19 Programmers... | Lammers, Susan |
| Fuzzy Logic: The Revolutionary Computer Technology that is Changing the World | McNeill, D. |
| i sing the body electric | Moody, Fred |
| Decline and Fall of the American Programmer | Yourdon, E. |
| Rise and Resurrection of the American Programmer | Yourdon, E. |
| Wired Women: Gender and New Realities in Cyberspace | Cherny, L. |
| Doing it the Hard Way | Hacker, Sally |
| Zeroes and Ones | Plant, Sadie |
| Nattering on the Net | Spender, Dale |
| Life on the Screen | Turkle, Sherry | Close to the Machine: Technophilia and its Discontents | Ullman, Ellen |
Berners-Lee, Tim with Fischetti, Mark. (1999). Weaving the Web:
The Original Design and Ultimate Destiny of the World Wide Web
by its Inventor. HarperSan Francisco. Brand, Stewart. (1987). The Media Lab: Inventing the future at
MIT. Viking. Bronson, Po. (1997). The First $20 Millions is always the Hardest.
Random House. Brooks, Frederick. (1995).The Mythical Man-Month: Essays on
software engineering. Addison-Wesley. Cherny, L. and Weise, E. (1996). Wired Women: Gender and
new realities in cyberspace. Seal Press. Constantine, L. (1995). On
Peopleware. Prentice Hall. Coupland, D. (1995). Microserfs. HarperCollins. Cringely, R. (1992). Accidental Empires: How the boys of Silicon
Valley make their millions, battle foreign competitors and still
can't a date. Harper Collins. Dillon, P. (1996). The Last Best Thing.. Simon &
Schuster. Dyson, Esther (1997). Release 2.0. Broadway Books. Florman, S. (1994). The Existential Pleasures of
Engineering.. St. Martin's Press. Hacker, S. (1990). Doing it the Hard Way: Investigations of
gender and technology. Unwin Hyman. Hacker, S. (1989). Pleasure, Power and Technology: A sociological
investigation of the attraction of technology. Unwin Hyman. Hafner, Katie and Markoff, John. (1991). Cyberpunk: Outlaws and
hackers on the computer frontier. Simon & Schuster.
Hofstadter, D. (1979). Godel, Escher, Bach: An internal golden
braid. Basic Books. Johnson, S. (1997). Interface Culture: How new technology transforms the way
we create and communicate. HarperCollins. Kidder, Tracy. (1981). The Soul of a New Machine. Little,
Brown. Lammers, Susan. (1986). Programmers at Work: Interviews with 19
programmers who shaped the computer industry. Microsoft Press. Levy, S. (1984). Hackers. Doubleday. Lewis, Michael. (1999). The New New Thing: A Silicon Valley
Story.W.W. Norton. McCorduck, Pamela. (1991). Aaron's Code: Meta-art, artificial
intelligence, and the work of Harold Cohen. Freeman. Manes, S. and Andrews, P. (1994). Gates: How Microsoft's mogul
reinvented an industry - and made himself the richest man in
America. Touchstone/Simon and Schuster. McNeill, D. and Frieberger. (1993). Fuzzy Logic: The
revolutionary computer technology that is changing our world.
Touchstone/Simon & Schuster. Moody, Fred. (1995). i sing the body electronic. Penguin. Mungo, P. and Clough, B. (1992). Approaching Zero. Random
House. Negroponte, N. (1995). Being Digital. Knopf. Norman, D. (1988). The Psychology of Everyday Things. Basic
Books. Plant, Sadie. (1997). Zeroes and Ones; Digital women and the new
technoculture. Doubleday. Rheingold, H. (1994). The Virtual Community: Homesteading on the
electronic frontier. Addison-Wesley. Ritchin, F. (1990). In our Own Image: The coming revolution in
photography. Aperture. Roberts, Steve. (1988). Computing Across America.
Learned Information. Spender, Dale. (1995). Nattering on the Net: Women, power and
cyberspace. Spinifex. Stoll, Cliff (1995). Silicon Snake Oil. Doubleday. Stoll, Cliff. (1989). The Cuckoo's Egg. Doubleday. Turkle, Sherry. (1995). Life on the Screen. Simon and
Schuster. Turkle, Sherry. (1984). The Second Self: Computers and the human
spirit. Simon & Schuster. Ullman, Ellen. (1997). Close to the Machine: Technophilia and its
Discontent. City Lights. Vitanza, Victor. (1996). CyberReader. Allyn and Bacon. Weizenbaum, J. (1976). Computer Power and Human Reason. W.
H. Freeman and Company. Yourdon, E. (1992). Decline and Fall of the
American Programmer. Prentice-Hall. Zuboff, Shoshana. (1988). In the Age of the Smart Machine: The
future of work and power. Basic Books.
The author is credited for inventing the WWW. He explains how it all
happened, turning the web from a obscure research project to a mass medium.
All about multimedia applications. Gee whiz gizmos and
gadgets that will give you a sense of all the cool things in
modern computer science.
A hilarious fictional (?) story of stereotypical male geeks trying to build and market their own
web computer. It made me want to scream at them "Get a life".
Software engineering. Light on the CS but certainly
considered one of the must reads for all computer scientists. A
terrific book. Extremely important to anyone in management,
especially management of software development. Not easy reading!
Originally published in 1975 - still relevant for the 20th
anniversary edition.
Do women act differently from
men on the Net? Why do they get flamed and how do they react to the flaming?
One of the best essays is about Systers. Other articles range from Usenet to hackers .
A series of essays on the people aspect of computing, some
dated, most recent. A lot of common sense on project management.
All right, all right, so this is fiction, but barely. How working for
Microsoft can take over your life. A very funny book, which will
generate a lot of discussion. Very entertaining.
The title says it all, with the emphasis on "boys".
What if you had a concept but no product? Would the
money, hype and fame still roll in? And why are those laptops
bursting in flames? Are they that hot? Funny, silly and very
indicative of the Silicon Valley culture.
Dyson
writes an IT newsletter for the trade called Release 1.0. So she put all those
anecdotes together and came out with a book. Very breezy, quick read. Nothing original but
some interesting stories you might to use in your next talk.
An update of a classic on the pleasures and rewards of engineering.
Though it focusses on traditional engineering, much of it applies
to computer science: the appeal of the field, the attention to details, the
needed persistance. Florman also looks at the image of engineers in
classical literature.
Looks like a set of sociology essays but quickly turns into
a discussion of technology, computing, engineering and gender.
Dissects the class system inherent in different professions,
something which is not often discussed.
Continuation of the above arguments, including an admission that
technology is seductive and fun.
Three stories about people who break into computers (one
each about Robert Morris, the East German spy case, and the guy
who stole VMS sources from Digital). These are written with a
good understanding of the hackers' mentality, so they offer a
slightly different perspective. Focuses on the moral and ethical
questions society faces as computers and networks become more
prolific. The longest section talks about the Morris case.
Godel the mathematician, Escher the artist and Bach the
composer. Why are those three in one book about computing? A
classic. Part mythology, part mathematics, part musings on DNA
and RNA. Explains recursion very well. Not easy reading but
fascinating.
The computer interface determines how we interact with the computer. You can forget what is
behind it. This is particularly true with the Web. Johnson interweaves links, windows and the
web with literature and art history. Very fanciful and entertaining.
About the Data General/Digital split and the computer built
by the new company. A classic. Like a biography of a machine. It
was a best seller for a while. A good read!
Interview with "Top of the Pops" programmers such as Bill
Gates, Gary Kildall (CP/M operating system), Bob Carr (chief
scientist at Ashton Tate). How do they get started? Where do they
get their software ideas, and why are they all men?
About the MIT hackers of the '60's and the cottage
industries of the '70's. Great for some cultural background. It
may be a little dated at this point, but provides a good overview
of the culture, which in some instances is much more important
than technical ability which comes with time. A good read! There
is now an updated edition.
A biography of Jim Clark, a obsessive billionaire who went
from university professor to web conceptual artist.
Can computers create real art? Harold Cohen was a painter
who discovered computing and built a software system that uses AI
to make images. If you are an artist of any kind, highly
recommended. Beautiful pictures. The book might be difficult to
find.
Can you have a biography of someone who is not yet forty
years old? Find out how Gates made his fortune and what drives
him. The title tells it all.
What is fuzzy logic and how does it differ from ordinary
probability? What can you do with it and why are the Japanese
embracing it? A good, nontechnical book, though I could do
without some of the gee-whiz approach.
A mild mannered account of the design and development of a children's encyclopedia on
CD-ROM at MicroSoft. A group of designers, educators and programmers were always trying to
save the project.
Hackers, phreakers, virus writers and all those cyberspace
underworld types. How do they do it? Why do they do it? A fun
book.
The effect of the digital age on societies from the
director of the Media Lab. Media Lab? Look at Brand's book.
Called "The Design of Everyday Things" in the paperback
version. Not particularly about computer science but about
human-centered design and is a must-read for any designer or
engineer. The author is a cognitive psychologist at UCSD. It's
the greatest computer-human interface book I've ever read even
though it's mostly about interfaces to things that are not
computers, like doors and other everyday objects. After a while,
you start examining the design of everything.
Plant is a sociologist and it shows. In this
book, she weaves stories about Ada Lovelace, Mary Shelley, Alan Turing and lots of
anectodes about sex and violence and somehows relates this to computing.
A challenging read.
An engaging look at the human side of Internet interactions.
Online life from the WELL in San Francisco to the state of
affairs in Japan and France. A good introduction to what is
happening in electronic space.
One of the first books to consider how computers are
changing the way we see the world. If you are interested in the
merging of art, photography and computing, this is the book to
start with.
Is it a travel book, a book about the Internet, a road book?
Here is a guy who lives on his bike, a nomad rather than a
homeless person. He connects with the world on the Internet of
course. In addition to reading the book, you can reach him on:
WORDY@UCSD.EDU
Are books dead? If so, why is Spender writing one? She starts out with a history of reading and
books and shows why the same arguments against the Internet were used when books and
reading became commonplace.
What? Cliff Stoll has doubts about the information highway? Not really. He
just does not think that people ought to spend all their free
time on the Internet. They ought to "get a life." A real touchy-feely book with some good points.
A breeeze to read.
Fascinating account of how a sysop tracked down a spy
snooping on the Internet. Must be read by system administrators
or anyone who likes espionage novels. Shows how a dedicated
individual can really get into his work. He was interviewed on TV
a couple of time. Couldn't put the book down when I started it. A
good read! You can reach him on: ASTRO@CFA268.HARVARD.EDU
How people navigate through simulated worlds and enter into
dialogues with computers. The author of "The Second Self" has
written another best-seller about the impact of computers on our
psychological lives.
An MIT psychologist's study of people and computers with
reflections on learning, "soft" and "hard" programming styles,
Piaget and children's ideas about life, hackers, and computers as
learning tools. It has a sociological bent and discusses some of
the 'life' issues of computers and the world. Highly recommended.
The seminal work, as far as I am concerned. This is the
equivalent of "The Second Sex" (Simone de Beauvoir) or "The
Feminist Mystique" for women in computing, but the book is not
just about women. I wish that I could have written it. She can be
reached on: STURKLE@ATHENA.MIT.EDU
Tales of an aging software engineer, and female to boot. Ms. Ullman
runs her own consulting business and builds a team of young men
for each new computing job. She, herself, is still very close to the machine
but wonders for how long. She weaves a wonderful, personal story of
computing, family and sex, all of which take up her time. To those
who say, "Get off the machine and get a life", she would probably
answer "This is my life".
A collection of essays on cyberspace. Censorship, MUD groups, cyberpunks and women on the
internet are discussed by computer scientists, sociologists and politicians.
It's about use and abuse of computers. It is probably the
first book by a computer scientist on the limitations of what
computers can do and what they should not be doing. One of its
themes is what computer should be used for. For example, assuming
a computer could be programmed to be a judge, would you want such
a judge? It is well written. A classic!
U.S. programmers are on the same, slippery slope as U.S.
auto workers, according to system development expert, Edward
Yourdon. He stresses people-oriented skills such as project
leadership. He also claims that many programmers "haven't read a
real book since Huckleberry Finn", something I intent to change
in this class.
An optimistic turn-around from his last book (see
above). There is a large section on the Internet and on how Information Systems people should
handle their careers. Yourdon could generate books forever by writing new books which
contradict the old ones.
The effects of computerization in the workplace. How does a
computer affect traditional crafts and human judgment? Does it
enrich the job or just routinize it? Lots of interview data and
great observations.
Comments, questions, additions?I want to hear from you.
danny@hikertohiker.org
Last Updated on 13 March 2001