Textbooks:
Fluency
with Information Technology
Skills, Concepts, and Capabilities (3rd Edition)
Lawrence Snyder
Addison-Wesley (2008)
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Slides:
Part 1 – Becoming Skilled at IT
Chapter 1 – Terms
of Endearment
Chapter 2 – What
the Digerati Know
Chapter 3 – Making
the Connection
Chapter 4 – Marking
Up with HTML
Chapter 5 – Searching
for Truth
Chapter 6 – Searching
for Guinea Pig B
Part 2 – Algorithms and Digitizing Information
Chapter 7 – To
Err is Human
Chapter 8 – Bits
and the “Why” of Bytes
Chapter 9 – Following
Instructions
Chapter 10 – What’s
the Plan?
Chapter 11 – Light,
Sound, Magic
Part 3 – Data and Information
Chapter 12 – Computers
in Polite Society
Chapter 13 – Shh,
It’s a Secret
Chapter 14 – Fill-in-the-Blank
Computing
Chapter 15 – “What-if”
Thinking Helps
Chapter 16 – A
Table with a View
Chapter 17 – The
iDiary Database
Part 4 – Problem Solving
Chapter 18 – Get
with the Program
Chapter 19 – The
Bean Counter
Chapter 20 – Thinking
Big
Chapter 21 – Iteration
Principles
Chapter 22 – The
Smooth Motion
Chapter 23- Computers
Can Do Almost [Everything, Nothing]
Chapter 24 – Click
to Close
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